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The Rookery, Session 6 Campaign Recap

  • victorandersen2
  • Apr 26, 2022
  • 4 min read

The Party

Andira—Female tiefling warlock. Andira is an orphan, left anonymously at the temple of the Raven Queen in Neverwinter when still a baby. The priests at the temple named her Andira, and raised and educated her. When she had reached her late teens, Andira was told by Vassyma—the head priestess of the temple—that she was to be initiated as a warlock of the Raven Queen. Soon after Andira completed her initial training as a warlock, Vassyma commanded Andira to travel to the town of Red Larch, and investigate any unusual happenings there.


Caelynn Xiloescient—Elven monk. Born into a family of glass artisans in Silverymoon, Caelynn grew up having little interest in the family business. Instead Caelynn dreamed of travel and adventure. With her parents grudging permission, Caelynn became a student at the Sun Soul Monastery in Silverymoon. There she trained for about 50 years (not that long for an elf.) Then, her master—Siora Quidithas—tasked her with her first quest; to travel to Summit Hall in the Summer Hills. There, Caelynn was to contact Ushien Stormbanner—the commander of the Knights of Samular at Summit Hall—who would give her further instructions. Ushien told Caelynn to travel to Red Larch, take a room at the Swinging Sword Inn, and “keep her ears open.”


Nazz Syldaran—Elven ranger. Nazz grew up in the elven enclave of Tangled Trees; her mother was a ranger and her father a Boyer. When Nazz was still relatively young, her mother disappeared—seemingly without a trace—while patrolling near the Sumber Hills. Nazz’s uncle Badgerlock—Quilana’s brother—completed Nazz’s training as a ranger. After fifty years (again, not long for , Nazz set off to try and find any clues to what might have happened to her mother. Badger lock suggested that she start her search in Red Larch.


Sariyas Theyne—Eladrin Rogue. Sarıyas grew up in the Feywild city of Elrodon, raised by his mother. Sariyas never knew his father, and his mother would never speak of him. When he got old enough, Sariyas joined a quasi-mercenary organization, and started working different—often unsavory—jobs as a result. While doing a job for an unknown client—who had paid up front—Sariyas broke into the house of an old and solitary merchant, with instructions to recover an amulet from the merchant. When he touched the amulet, he fell unconscious, and woke up in Faerun, with the amulet around his neck. Sariyas found he was unable to remove the amulet or step back to the Feywild. A note in his hand instructed him that if he wanted have the amulet removed, to travel to the town of Red Larch, and investigate unusual events in the. The note also instructed Sariyas to periodically return to an ancient rock cairn near where he woke up. There he was to leave written reports of what he had observed, and to check for further instructions.

A Chance Encounter

The party had received a report that the last place Nazz’s mother Quilana was seen was the Halls of the Hunting Axe—a long abandoned dwarven ruin on the east side of the Summer Hills. To investigate this report—even though it was fifty years old—the party travelled from Red Larch to the Halls of the Hunting Axe, via the Stonebridge over the Dessarin river, and from there to the town of Beliard. The two day journey was uneventful, but they did discover relatively fresh signs of orcish activity at the entrance to an abandon quarry roughly halfway between Rad Larch and Beliard.


When they reached Beliard, the party took rooms for the evening at the Watchful Knigh Inn.There the party met Orsik Thuldor Tyar-Besil, a dwarven paladin of Dumathoin, the dwarven god of buried secrets. Over dinner, Orsik told the party about his ancestors of the dwarven kingdom of Besilmer, who had originally built the Halls of the Hunting Axe. After hearing of their mission, Orsik agreed to guide the party there.


The following day, the party and Orsik (riding his donkey Biscuit), travelled to the Halls of the Hunting Axe—a roughly half day ride from Beliard. In the mostly tumbled down main hall, they discovered 6 “statues” that appeared to have been surprised, and turned to stone—one of which was Quilana. In the most sheltered corner of the hall, they found an extremely old fire pit, a pile of rotted old rags (probably bedding or clothing), a smashed mirror in a silver frame, and the partial cover of a book, with a partially legible embossing that read “Urnray...” Although they saw no one during the time they were in the hall, the party had the uncomfortable feeling that they were being watched. That night, camping outside the grounds of the Hall, the party heard the sound of something large flying off to the west, into the Sumber Hills.


The next day, the party returned to Beliard where they overnighted in the Watchful Knight, preparing to return to Red Larch. The party invited Orsik to accompany them back to Red Larch, in order to examine the chambers below Red Larch. Orsik readily agreed, since the party described some unfinished stone doors that were in the chambers, that were carved with the dwarven runes for “Besilmer” and “Torhilde Flametongue”—the last king of Besilmer.


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